//
//  HomeTableViewController.swift
//  SinaWebo
//
//  Created by apple on 16/6/6.
//  Copyright © 2016年 apple. All rights reserved.

/**
App Key：3740642294
App Secret：ff111b793f4b4c45ff6d4b5844bd1c46
*/
//

import UIKit
import AFNetworking
import SVProgressHUD

class HomeTableViewController: BasicTableViewController {
    
    override func viewDidLoad() {
        super.viewDidLoad()
        vister?.setUpUIWithInfo(nil , textStr:nil)
        demo()

     }
    
    func demo() {
        //TEST AFNetworking
        let netManager = AFHTTPSessionManager()
        //        netManager.responseSerializer .acceptableContentTypes?.insert("text/html")
        
        //"JSON text did not start with array or object and option to allow fragments
        netManager.responseSerializer = AFHTTPResponseSerializer()
        SVProgressHUD.show()
        netManager.GET("http://www.baidu.com", parameters: nil, progress: nil, success: { (task, result) -> Void in
            print(result)
            SVProgressHUD.dismiss()
            }) { (task, error) -> Void in
                SVProgressHUD.showErrorWithStatus("please check network and retry")
                print(error)
        }
    }
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 0
    }

    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return 0
    }

    /*
    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCellWithIdentifier("reuseIdentifier", forIndexPath: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
        if editingStyle == .Delete {
            // Delete the row from the data source
            tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
        } else if editingStyle == .Insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
